Check them out!
As you might have guessed from our April’s Fools, we’re currently working on a new project. We’re not entering into details yet, but it’s a larger project than we’re used to, and the game will be more focused on PC distribution than Xbox, although we’ll try to mantain gamepad compatibility.
We’ll be sharing more info as development continues, we’re still very early in development so they will be mostly characters and scenario pictures.
We’ll start work soon on new updates for Avatar Farm Online (minor bugfixes mostly) and White Noise Online (new scenario and some bugfixes), don’t worry!
Tags: concept
Screenshot of our most requested game!
We’ve received lots of emails from users asking to add more depth and strategy to White Noise, so we’ve decided to start work on a new game called White Noise Tactics.
In WNT, your goal is to find 8 tape recorders while killing harmless monsters with firearms you pick along the way: Handguns, shotguns, etc.
Sure, you won’t feel even a bit of horror, but think of how frightened the monsters will be!
PS: Yeah, April’s fools, obviously! But there’s a little of truth in all this, stay tuned ;).
Tags: April Fools, White Noise, White Noise Online
A new update is available for Avatar Farm Online. It features the following changes and additions:
- New features:
- New exclusive pets, themed on other Milkstone Studios games
- Added an option in settings to run by default.
- New item category: Fishing ponds, with 9 different ponds.
- 2 New ground decorations
- Gameplay changes:
- Farm rank is now calculated by adding player level, farm level and wonder levels.
- Increased player level cap to 200 (Farms still have a level 100 cap)
- Bugfixes:
- Fixed minor vote text issues in the leaderboards.
Tags: Avatar Farm Online, update
White Noise Online v1.1 update has been released, you should receive a prompt asking you to update next time you start the game.
It features the following changes:
- New features
- New characters: Invisible Man and Woman, Chuck and Hannah
- New scenario: Isla Grande
- Some info is shown on the upper left corner when a player is talking.
- Added difficulty selection (previous setting is treated as “Normal”).
- Gameplay changes
- Changed Scout skill behavior to avoid accidentally causing other players to die.
- Other improvements
- You can hear the monster growl sometimes when it’s pursuing you.
- Changed the way positional sound and attenuation works (to have a better control over individual sound attenuations).
- Added a 4 seconds countdown when starting the game on the lobby, so players can have some time to select their character before starting.
- Bugfixes
- Fixed “black screen” issue when a player is playing online on a gamepad other than the first.
- Fixed critical error when redeeming bonus content codes.
- Fixed being able to climb to one of the hand statues.
Tags: release, update, White Noise Online
It took more than expected, but White Noise Online v1.1 has been finally submitted for certification!
It features the following changes:
- New features
- New characters: Invisible Man and Woman, Chuck and Hannah
- New scenario: Isla Grande
- Some info is shown on the upper left corner when a player is talking.
- Added difficulty selection (previous setting is treated as “Normal”).
- Gameplay changes
- Changed Scout skill behavior to avoid accidentally causing other players to die.
- Other improvements
- You can hear the monster growl sometimes when it’s pursuing you.
- Changed the way positional sound and attenuation works (to have a better control over individual sound attenuations).
- Added a 4 seconds countdown when starting the game on the lobby, so players can have some time to select their character before starting.
- Bugfixes
- Fixed “black screen” issue when a player is playing online on a gamepad other than the first.
- Fixed critical error when redeeming bonus content codes.
- Fixed being able to climb to one of the hand statues.
Tags: update, White Noise Online
Some updates on our work these days (which is mostly dedicated to updates as well 🙂 ).
- We’ve continued work on new White Noise Online content:
- 2 of the new characters are already finished, but the other 2 are still half-finished. Modelling is already finished, but texturing and animation will take a while yet.
- The new scenario, set on a small and creepy island, is around 75% finished. Terrain and trees, grass, etc. is almost finished, but we still need to give it a few tests and place landmarks, etc.
- We’ve added a 4 seconds countdown when starting a game in the lobby, to give players some time to select the characters.
- Since the new content (specially the characters) might take a bit longer than expected, we’re not sure if we’ll wait until they’re finished for the update, or just leave them for the next version. Since there’s a rather nasty bug in the current version (the “black screen” issue mentioned in a previous post), it all depends on how many reports we get on the issue: If we see many people is suffering from it, we’ll submit the update right away, otherwise we’ll wait until the new content is 100% ready.
- As for Avatar Farm Online, we’ve also worked on new content for it:
- We’ve spent some time checking all the game economy and trying to balance things a bit.
- Nothing too drastic, but we’ve increased a bit the earnings for some long-lasting plants (such as Pumpkins), and reduced money earned for some of the fast-planting crops (such as Clover or Melons).
- We’ve also fixed many of the animals, some of them (such as Sheep) weren’t specially valuable, while others (such as Pigs) gave away too much money.
- Although still in a very preliminary phase, we’re currently testing fishing ponds. Fishing ponds will be a new source of income, but we’re not 100% sure yet of how users will interact with them.
The latest update for Avatar Farm Online, 1.5, has been approved and should be available for download soon. You will be prompted to update next time you start the game.
It features the following changes and additions:
- New Farm Items
- White Noise Online exclusive items (monster statue, arcade machine)
- New wonder (Manor), not as hard to get as the Toy Castle or the Hamburger.
- New features
- Now you can like other people’s farms in the pause menu. The number of likes will be shown on the leaderboards and the farm list.
- Improvements
- Reduced number of files by 50% approx., the game should take a lot less time to load on some consoles.
- Improved a bit performance of tree and building shadows
- Now tractors can’t be refilled until they are at less than 33% capacity. This is done to avoid accidental refills and griefing.
- Added a new permission level: Plant. This permission level allows to plant crops and plow over gathered land, and spend money in a limited way (feed animals, refill tractors…), but not place trees/buildings/animals. Please recheck your permission settings as they may have changed.
- Bugfixes
- Fixed incorrect Lemon tree icon
- Fixed Critical Error crash when creating a farm
- Some changes to the P2P score sharing system, trying to get rid of the freeze issue (yet again…)
- Added extra checking that should remove glitched scores from the leaderboards
- Cleared all leaderboard data (they will regenerate again after some days).
Tags: Avatar Farm Online, release, update
Hey guys, how are you doing? Some time has passed since the last update, so here is what we’re doing lately:
- We’ve received some feedback since White Noise Online was updated, and we’re currently working on the first update for the game.
- We’ve fixed the “black screen” issue, but until the update is released, there’s a workaround posted here
- Also fixed the crash that can occur when unlocking bonus content codes.
- Added a how to play section with some tips and skill explanations.
- We’ve been working on 4 new unlockable (by picking up tapes) characters, with new models (not just reskins). Some of them are “very special” characters, some are more common. There’s still some work left to finish them, I’d say we’re around 60% progress.
- We’ve also started work on a whole new level for the game. Can’t tell for sure if this scenario will be included in the first update, or if it will be postponed for the next one, since we’ll have to thoroughly test it to make sure it’s balanced, etc.
- If you have any suggestion to get a better game, don’t hesitate to put them in the comments section! 🙂
- Last week we submitted the V1.5 update for Avatar Farm Online, and the approval process it’s almost finished! I’ll show the full details once it’s approved, but it adds some bugfixes and gameplay improvements, and a new wonder, the Manor.
Tags: Avatar Farm Online, dev diary, White Noise Online
We’ve received some reports of people having trouble when starting an online game, getting a “black screen” and being able to hear the scenario, but the game never starts, while others just stay in the lobby and the game doesn’t start loading.
We’ve found the reason this is happening, it’s a bug related with the gamepad player index. We’re going to fix it on the next update, but it will take some time until it’s available.
Meanwhile, you can avoid the problem by just playing on the 1st gamepad (the one that has the top left corner lit on the guide button).
Our apologies for the issue.
Tags: White Noise Online
After lots of fan requests and suggestions, we’re finally releasing White Noise Online! It’s available right now for download on the Xbox Marketplace.
More content, more terrorific experiences! Gather up to 4 adventurers and explore the eerie locations while avoiding the mysterious monster. Will you survive the trip?
You can get it from here: http://marketplace.xbox.com/en-US/Product/White-Noise-Online/66acd000-77fe-1000-9115-d80258550cb2
We hope you have a great scary experience with your friends!
Tags: horror, release, White Noise